Also, fuck them for lying about the map size. I remember when they announced GTA 5, the info about the map being larger than their past games' combined made me super excited.
The map is probably as big as they were saying. We just have to wait for the DLC's to unlock the other areas.
@Xi0nic Then we have different ideas of what made the previous game great. I had soo much fun in the desert of Las
Venturas and forest areas surrounding San Fierro. Never did it feel tedious for me.
I'm not sure how well they play down the compact yet varied environments they appear to have chosen for GTA5, right now I feel the jumps will be quite sudden and it'll have a micro-desert with a micro-canyon surrouded by micro-fields with micro-forests near an comparatively large city.
They got the large sprawling city right in GTA4 so in that I have confidence, the countryside I'm not yet ... feeling.
u sure about the ratio ? the blue one looks like it is more zoomed in.....
It's probably going to be the most accurate they can get until the game comes out. The two cities use different size blocks/roads, so the scale might look a bit shifty.
I feel like I've heard this all before during the GTA 4 hype drive. Reviews were even calling GTA4 the greatest game. When I played it though, it was quite apparent that it was lacking in a number of key areas, some problems being so glaring that I wondered if these reviewers had been paid off. I'll give it to rockstar though, they've got one hell of a PR department.
GTA 4's features were grossly exaggerated, so there's no doubt Rockstar is doing it again with GTA 5.
San Andreas is one of the few titles that actually lived up to the hype.
#1536182 by I (Power User) at 2013-07-20 01:51:32 (1 week ago) - [Quote] - [Report]
Also key to the whole immersion gambit is the game's sense of realism. GTA 5 trailers suggest that a large amount of violent lunacy is in store, but Benzies insists that all of it will be plausible, carefully framed by the plot. "You won't see anyone doing crazy things for no reason. The player will have access to enough heavy artillery early in the game, but again, in a particular context and not without reason."
[quote]Also key to the whole immersion gambit is the game's sense of realism. GTA 5 trailers suggest that a large amount of violent lunacy is in store, but Benzies insists that all of it will be plausible, carefully framed by the plot. "You won't see anyone doing crazy things for no reason. The player will have access to enough heavy artillery early in the game, but again, in a particular context and not without reason."[/quote]
hmmm
I don't like the sound of this [/quote]
That's the way its always been. Your never had access to the best guns from the start unless you cheated.
#1536205 by I (Power User) at 2013-07-20 15:31:16 (1 week ago) - [Quote] - [Report]
That's the way its always been. Your never had access to the best guns from the start unless you cheated.
The quote is saying the very first missions of the game will be ridiculous, unlike past GTA games. In GTA 4 you spent a solid 2 or 3 hours driving people around before you even got a damn pistol.
I got my first gun right after the game started from a cop. Several cops actually. Unless they messed up the notoriety system I believe I shall do so again.